local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1
main_id = 22015
L0_1 = {}
L1_1 = 2201501
L2_1 = 2201502
L3_1 = 2201503
L4_1 = 2201504
L5_1 = 2201505
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133220144"
L5_1 = "0"
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1[1] = L3_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["2201501"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3041
L3_1.alias = "Npc3041"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q22015_shanhu"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2201502"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3041
L3_1.alias = "Npc3041"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q22015_shanhu"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3042
L4_1.alias = "Npc3042"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q22015_longer"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2201504"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3041
L3_1.alias = "Npc3041"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q22015_shanhu"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2201505"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3041
L3_1.alias = "Npc3041"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q22015_shanhu"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3042
L4_1.alias = "Npc3042"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q22015_longer"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2201501"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3042
L3_1.alias = "Npc3042"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q22015_longer"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["2201502"] = L1_1
L1_1 = {}
L0_1["2201503"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3046
L3_1.alias = "Npc3046"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q22015_longer"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3047
L4_1.alias = "Npc3047"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q22015_longer"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["2201504"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3042
L3_1.alias = "Npc3042"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q22015_longer"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3046
L4_1.alias = "Npc3046"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q22015_longer"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3047
L5_1.alias = "Npc3047"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q22015_longer"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["2201505"] = L1_1
quest_data = L0_1
